/*
	The Sentinel by Copy112 & Bekka
*/

AddCSLuaFile("cl_init.lua")
AddCSLuaFile("shared.lua")
include('shared.lua')

function ENT:Initialize()
	self:SetModel("models/props_junk/watermelon01.mdl")
	self:PhysicsInit(SOLID_NONE)
	self:SetMoveType(MOVETYPE_NONE)
	self:SetSolid(SOLID_NONE)
	self.Entity:SetColor(0, 0, 0, 0) 

end
